That one explanation of worker placement finally clicked for me
Was at a game cafe in Austin and this random guy broke down Lords of Waterdeep like it was a sandwich order, suddenly the whole action cube thing made sense. Has anyone else had a game just suddenly click after someone explains it differently?
The sandwich order thing is so real. When someone tells you "place your worker to grab the bread, then the meat, then the cheese" instead of saying "allocate your meeple to an action space," your brain just relaxes. I had the same thing happen with Catan when a buddy said the robber was just a kid kicking over your sandcastle, and suddenly I got why blocking matters so much. The teacher matters more than the game sometimes. A good comparison turns rules into pictures you can actually hold in your head.